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May 18, 2013, 10:27:34 AM
01-01-2011
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Author Topic: Cant set ship production  (Read 639 times)
kidi
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« on: May 11, 2012, 03:14:20 PM »

DM gal 90
Leader :   Sub-Unit Ariloulaleelay
Empire: Star Control(#7875)
Alliance: Star Control

On the planet s50293 i cannot set production on ship or SS. The system is not blocked, and on the system there is busy shipyard.

The problem is that i cannot set SS and i will have battle next tick which is not in my favour!!!
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kidi
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« Reply #1 on: May 11, 2012, 04:46:44 PM »

It happend at tick 29 or 30. Now the planet is really blocked.
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Hal
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Hello Dave.


« Reply #2 on: May 11, 2012, 06:04:41 PM »

I'm not sure what you mean. the shipyard was already busy but you were trying to build an SS?
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The Big Banana Dancing Banana
What I'm working on: Fixing Stealth orders
Completed recently: NAP Bounce bug fix
Updated: May 8th
kidi
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« Reply #3 on: May 11, 2012, 06:33:44 PM »

Not sure which tick happened... But let say that:
tick 29 - the system was blocked
tick 30 - all 7 scouts were moving to another planet
tick 31 - i saw incoming enemy fleet ETA 1, no enemy ship present at the planet, no ship production at shipyard

HERE I WANTED AND SS!!!!

tick 32 - enemy fleet arrived and start bombarding
tick 33 - my fleet arrived and battle should start. I should have SS but now i dont! And i want my SS coz i need faster repair rate! Can u set 1 SS even with 0 weapon and stuff...?
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Hal
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Hello Dave.


« Reply #4 on: May 11, 2012, 07:08:13 PM »

sounds like battle was still ongoing. it didnt reset to tick 1. do you have the reports still saved?
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The Big Banana Dancing Banana
What I'm working on: Fixing Stealth orders
Completed recently: NAP Bounce bug fix
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kidi
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« Reply #5 on: May 11, 2012, 07:26:40 PM »

Yes you can check the report if you like. There is round 4 with 7 scouts, then empty round - no report showed, then round 5... and please i need that SS Sad The other noob want my planets Smiley Need faster repair Wink
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Hal
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Hello Dave.


« Reply #6 on: May 11, 2012, 09:04:37 PM »

well, now that ive seen the reports I dont think you needed the SS Tongue But yes it just sort of skipped over a tick and picked up where it left off. bug noted, I will check it out.
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The Big Banana Dancing Banana
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Belzebut
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« Reply #7 on: May 11, 2012, 10:39:25 PM »

what if enemy was on attempt stealth?
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The hottest places in hell are reserved for those who in times of great moral crises maintain their neutrality
kidi
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« Reply #8 on: May 12, 2012, 01:56:40 AM »

as far as i know AS dont work correctly. And i am 100% sure he had no any stealty scouts at that time.

HAL - yes, i didnt need SS to kill him but i needed it to get repaired my ships faster to help me kill the second noob Sad
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Hal
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Hello Dave.


« Reply #9 on: May 12, 2012, 05:32:10 AM »

what if enemy was on attempt stealth?

it went like this:

5pm - tick 4 of battle
6pm - nothing present, no battle tick
7pm - tick 5 of battle, new ships arrived.

its not supposed to work that way. Even if there was a stealthed ship present there should have been a battle that tick, OR it should have started over  at tick 1 on 7pm.
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The Big Banana Dancing Banana
What I'm working on: Fixing Stealth orders
Completed recently: NAP Bounce bug fix
Updated: May 8th
kidi
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« Reply #10 on: May 12, 2012, 07:00:10 AM »

Ok a compensation of 100 HBS for my trouble will be fine, thank you  The Wave Jumping smilies Cheers! Grovel

anyway i hope that you found that leak and fix it Smiley
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kidi
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« Reply #11 on: May 14, 2012, 07:12:09 AM »

Here it goes again this time to my friend which doesnt have registration to the forum:
DM 90
Leader : Chosen One Syreen
Empire: Syra(#7877)
Alliance: Syra

System s50384


Now he need SS to produce on queue:
Your battle report
Defense of (Syra) planet s50384, round 1
Condition: Yellow
Own fleets left:1 ships left:0 lost:1
Ally fleets left:0 ships left:0 lost:0
Enemy fleets left:1 ships left:129 lost:0
No shots fired.
Enemy shots: fired 745, misses 1
1463035 Ji citizens are furious about the loss of 8536965 fellow citizens.

Your battle report
Defense of (Syra) planet s50384, round 2
Condition: Green
Own fleets left:3 ships left:55 lost:0
Ally fleets left:0 ships left:0 lost:0
Enemy fleets left:0 ships left:0 lost:0
No shots fired.
52 allied ships started a hammering strike and pursued the enemy attackers relentlessly !
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